LANGUAGE
1. Lara Croft is a computer generated image in a game who is a acrobatic character who is filling to finish the quest and the adventure and also she is a computer generated archeologist .
2. One of the classic films that influenced Lara Croft Go is Indiana Jones .
3. The industry has also made itself much more than just a video game , they also made the film Tomb Raider .
4. You can play Lara Croft on many platforms e.g Mobile Devices , Playstation , PC .
5 Its a adventurous game who takes its audience pleasure to another level by creating escapism from the game by using the character Lara Croft to represent her as a adventurer who takes the audience to a imagenery quest .
6. Lara Croft goes on a adventure to connote the story on filling to finish the quest and reach her desire and they also use other combination of games E.g Hitman Go to address their ideas and generate their features of the game and it also uses cinematic feature depending on the year of the game .
7. The game uses many features E.g Monsters to create audience pleasures and also uses the narrative of an adventure to more relate to Gamers .
8. Features that are used in the game are monsters and also other enemy figures which is queen venom .
9. It uses a atmosphere of adventure to relate more to its commited gamers .
REPRESENTATION
1. Usually women are represented as the less dominant character In games and also less influential on the gamers pleasure and enjoyment of the game as they are connoted as stereotypically weak .
2. She has long hair which then reinforces the stereotype of her being less feminine and also a lot of body parts are being shown e.g hips which then make the character look sexualised and less dominant .
3. Her quests subverts the stereotype of her being less dominant as she goes on a adventure and in the game she is seen as the protagonist and further more her mud on her clothes connote that she is feminine and the mud connotes that she is working hard and does not care about her attractiveness which most females tend to care about the most .
4.The long hair and also the denotation of her hips making her sexualised and may attract many male gamers rather than female ones .
5. Lara croft is a empowering feminist because she is denoted as the protagonist and the hero rather than being the less influential character in the game as these features subvert the stereotype of her female character .
INDUSTRIES
1. PEGI stands for Pan-European Game Information .
2. PEGI was established to help European parents make informed decisions on buying computer games deciding whether they are appropriate for your child and the system Is supported by many major gaming console manufacturers E.G Sony , Nintendo .
3. Square Enix was the company that created Lara Croft .
4. The 2 games were Lara Croft and Tomb Raider .
5. The Tomb Raider film is also part of their franchise .
Audience
1. Many gamers may like the game because of the diverse range of action featured in the game to develop the gamers skills and also attract gamers all around the world by the characters features which provide action due to the characters range of skills in mortal kombat and use of fighting skills to penetrate the antagonist E.G (Queen Venom) .
2. Many gamers might like to spend their time playing the game in the night as that provides a scenery towards the gamers supported by the cinematic features and scenes used in the game to denote the characters skills in the game .
3. They used weapons and also denoted her skill in fights and also denote the level of concentration and use of weapons to denote her femininity and skills .
4. The blumberz and kats denotes her sense of character and her range of features in the game to develop audience pleasures towards committed gamers who would like to spend their time outside the real world by denoting her unexpected strengths E.G fighting skills and also her gun connotes the idea that she is feminine who is willing to take up the fight which then reinforces the stereotype of females being less influential and less dominant .
5. The target audience of Lara Croft are committed gamers who like a range of diverse actions to penetrate their weaknesses and develop their skills in the game by knowing the ways the characters sense of power influences the game to provide audience pleasures towards gamers who are also committed to other games E.G Hitman Go , Tom Raider .
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